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Thu, July 1, 2010

SouthPeak Releases Portable Wrestling Title TNA iMPACT! Cross the Line


Published on 2010-07-01 12:11:00 - Market Wire
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MIDLOTHIAN, Va.--([ BUSINESS WIRE ])--SouthPeak Games (OTCBB: SOPK), one of the worlda™s leading videogame publishers, today announced that TNA iMPACT! Cross the Lineis now available on the PlayStation®Network and on store shelves nationwide for both the PSP® (PlayStation®Portable) system and Nintendo DSa".

"TNA iMPACT! is currently the fastest growing wrestling franchise"

aTNA iMPACT! is currently the fastest growing wrestling franchise,a said Melanie Mroz, SouthPeak Chief Executive Officer. aWith Hulk Hogan, one of the most recognizable faces in pro wrestling history, joining the all-star roster earlier this year, as well as the extension of our game to portable devices, we are well poised to continue to grow this already popular videogame franchise. Based on initial market traction, we currently expect this game to contribute meaningful revenue beginning in the fiscal 2010 fourth quarter and ramp through the beginning of fiscal 2011.a

On the Nintendo DS, wrestling legend Hulk Hogan re-enters the arena! Players can follow his story in the Bound for Glory mode, along with the careers of over 17 current wrestlers in the Total Nonstop Action (TNA) Wrestling franchise. In both Bound for Glory and one-off fights, wrestling fans will be able to play the most brutal of matches with match types including aUltimate Xa, aFour Ways to Glory,a and the daunting aSix Sides of Steel,a where TNA Superstars must climb their way to freedom and victory before being dragged back down by their opponent!

TNA iMPACT! Cross the Line on the PSP system features a broad array of wrestlers, international wrestling arenas, and an arsenal of hard-hitting weapons, bringing new meaning to aTotal Nonstop Action!a Players can also go head-to-head with friends using the Ad-Hoc two player mode, squaring off in tag-team matches, Ultimate X competitions, or just smashing each other silly in the new Full Metal Mayhem mode. The single player campaign features an in-depth storyline, dropping gamers into the mind of Suicide. After being beaten senseless and waking up with no memory on the wrong side of the Mexico border, Suicide must fight his way back to the top to reclaim his title and memory, and exact justice on those who took him down!

TNA iMPACT! Cross the Line is now available at retailers nationwide and on the PlayStation Network for the suggested retail price of $29.99. It is rated T for Teen by the ESRB. For more information, visit [ www.tnagame.com ] .

About SouthPeak Interactive Corporation

SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: Xbox 360® videogame and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PSP® (PlayStation® Portable) system, PlayStation®2 computer entertainment system, Wiia", Nintendo DSa", iPhone and Windows PC. SouthPeak's games cover all major genres including action/adventure, role-playing, strategy, racing, puzzle, sports and edutainment. SouthPeak's products are sold in retail outlets in North America, South and Central America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and Leicester, England.

For additional information, please visit SouthPeaka™s corporate website: [ www.southpeakgames.com ]

About TNA

TNA Wrestling is the most innovative experience in professional wrestling today. Join Hulk Hogan, Ric Flair, Olympic Gold Medalist Kurt Angle, Sting, aThe Phenomenala AJ Styles, Rob Van Dam, Jeff Hardy, the lovely and lethal TNA Knockouts and the no-limits X-Division inside the ring on aTNA iMPACT!a every Thursday at 9 p.m. ET/PT on SPIKE. For more information, visit [ www.tnawrestling.com ]

Trademarks are property of their respective owners. Nintendo DS is a trademark of Nintendo. "PlayStationa is a registered trademark of Sony Computer Entertainment Inc.

Forward-Looking Statements

This release contains aforward-lookinga statements that are made pursuant to the Safe Harbor provisions of the Private Securities Litigation Reform Act of 1995. These are statements that are predictive in nature, that depend upon or refer to future events or conditions, or that include words such as amay,a awill,a aexpects,a aprojects,a aanticipates,a aestimates,a abelieves,a aintends,a aplans,a ashould,a aseeks,a and similar expressions. This press release contains forward-looking statements relating to, among other things, SouthPeaka™s expectations and assumptions concerning future financial performance. Forward-looking statements involve known and unknown risks and uncertainties that may cause actual future results to differ materially from those projected or contemplated in the forward-looking statements. Forward-looking statements may be significantly impacted by certain risks and uncertainties described in SouthPeaka™s filings with the Securities and Exchange Commission.

The risks and uncertainties referred to above include, but are not limited to, risks associated with SouthPeaka™s potential inability to compete with larger businesses in its industry, the limitations of SouthPeaka™s business model, SouthPeaka™s potential inability to anticipate and adapt to changing technology, the possibility that SouthPeak may not be able to enter into publishing arrangements with some developers, SouthPeaka™s dependence on vendors to meet its commitments to suppliers, SouthPeaka™s dependence on hardware manufactures to publish new videogames, SouthPeaka™s potential inability to recuperate the up-front license fees paid to console manufacturers, SouthPeaka™s dependence on a limited number of customers, SouthPeaka™s potential dependence on the success of a few videogames, SouthPeaka™s dependence on developers to deliver their videogames on time, the potential of litigation, interference with SouthPeaka™s business from the adoption of governmental regulations; and the inability to obtain additional financing to grow its business.

Contributing Sources